![]() Once you’ve got yourself equipped with everything you need, you’ll be ready to head aboard the Aurora. Continuing off in Subnautica, we finally head back to the Aurora This time armed with the codes to the Captains Quarters We can retrieve those important b. The ship will occasionally lurch and hit you over the head with debris causing damage. Here are all Aurora door codes in Subnautica: Cabin No.The living quarters code. First Aid Kits – You’ll need bunches of first aid kits due to enemies and harmful obstacles. Cabin 1 is locked by a code, which is, found in the Abandoned PDA named.A Seaglide – One of these is required for getting around the submerged sections of the Aurora in Subnautica.This could just be the Propulsion/ Repulsion cannon you take with you for clearing obstacles on the Aurora. Cabin 1 contains a couple of scannable furniture items that we have not yet encountered: the Wall Shelves and the Basic Double Bed. With all this information, you are now ready to explore the. The aurora door codes are: Laboratory: 6483. They can be obtained from the in-game PDA data. A Weapon – You’ll need this to take care of any Cave Crawlers. Next to the Captain’s Quarters, Cabin 1 is the only other room in the Living Quarters requiring a Door Code which we found in a PDA in the Locker Room. These codes allow for the complete exploration of the Aurora and are crucial for opening the doors to various rooms. ![]()
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